|Java Edition version history|
|◄ 1.6 • 1.7.2 • 1.8 ►|
Additions[edit | edit source]
/setidletimeout– automatically kick idle players after some time.
/tellraw– write "buttons" and formatted text in chat using JSON.
/summon– spawn any entity in the game.
/achievement– give a player achievements.
/setblock– create, delete, or replace a block.
/testforblock– checks for blocks in specific locations.
/setworldspawn– set the world spawn point for all players, even those who have never joined the server or are offline.
- Dye-able in all 16 colors.
- Craftable into stained glass panes.
- Water, Nether portals, and other stained glass blocks are visible when looked at through another stained glass block.
- Acacia wood.
- Dark oak wood.
- Acacia wood planks.
- Dark oak wood planks.
- Acacia and dark oak leaves.
- Acacia and dark oak wood slabs/stairs.
- Acacia and Dark Oak Saplings
- A 2×2 configuration of spruce saplings on the ground will create the large spruce trees.
- Does not melt.
- When broken, it does not turn into water.
- It is opaque, rather than translucent.
- As slippery as normal ice.
- A variant of dirt where grass fails to grow on it.
- Only found naturally in giant tree taiga biomes.
- Can only get it with silk touch.
- Grass or mycelium cannot grow on it.
- Does not spread.
- Can Till it with a hoe to make it normal dirt.
- Behaves like normal sand and is generated in mesa biomes.
- Red, orange, white, and pink tulips.
- Blue orchids.
- Azure bluet.
- Oxeye daisy.
- Poppy (replaces the rose).
- Rose bush.
- Sunflowers (typically face East).
- All new flowers can burn, and are offset based on what coordinates the flower is.
- Restores 1 hunger point.
- Inflicts poison IV, hunger III, and nausea when eaten.
- Cannot be cooked.
- Used to brew potions of water breathing.
- Restores 2 Hunger points.
- When cooked, it restores 6 hunger points.
- Restores one hunger point.
- Cannot be cooked.
- Deep ocean – a deeper variant of the normal ocean biome.
- Extreme hills+ – a considerably higher variant of the normal extreme hills.
- Mega taiga – very rare biome with 2x2 spruce trees, podzol, dead bushes, etc.
- Taiga – can now generate without snow.
- Flower forest – a forest variant with several of the new flowers.
- Birch forest – a forest made entirely of birch trees.
- Roofed forest – a dark oak tree biome that generated with giant mushrooms.
- Sunflower plains – the same as a plains biome, with the exception of sunflowers.
- Savanna – very flat biome with plateaus and acacia trees.
- Mesa – composed of multiple colors of hardened clay and red sand.
- Amplified world type
- Scales up all world generation rules, so it uses the entire world height.
- Extremely resource-intensive and requires a powerful computer to run.
Changes[edit | edit source]
Subsequent updates[edit | edit source]
There were eight subsequent updates following 1.7.2.
2013 Music Update[edit | edit source]
This was an update to the game's music assets that was released on November 13, 2013. Seventeen music tracks by C418 were introduced into the game – 16 of which had been previously released on his album Minecraft - Volume Beta, and one additional track.
1.7.4[edit | edit source]
Released on December 10, 2013, the changelog for 1.7.4 includes:
- Added chicken jockeys and a new "Notch" shader.
- Native broadcasting to Twitch.tv and Twitch related broadcasting settings added.
- Naming a sheep "jeb_" will change their color, fading between all 16 wool colors (does not affect wool drops).
- New icon for Realms servers and a modified configuration screen.
- Mojang splash screen modified, which is no longer changeable in resource packs.
- Advanced OpenGL option in "video settings" removed.
- If all auto-completable options begin the same, will fill up the beginning.
1.7.5[edit | edit source]
Released on February 26, 2014, the changes were primarily focused on bug fixes and quality of life improvements to Realms.
1.7.6[edit | edit source]
Released on April 9, 2014, the changes included a new player skin system and support for player name changing.
1.7.7[edit | edit source]
Released on April 9, 2014, this update fixed some crashes for some multiplayer servers.
1.7.8[edit | edit source]
Released on April 11, 2014, this update fixed some crashes and skin issues from 1.7.7.
1.7.9[edit | edit source]
Released on April 14, 2014, this update fixed some further issues with skins and improved the speed it converts names.
1.7.10[edit | edit source]
Released on June 26, 2014, this update made it possible for additional features to be added to Realms without the need for a Minecraft version upgrade.
New Items/Objects[edit | edit source]
- Custom Nether Portal sizes