Rabbit

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A rabbit is a small, passive animal mob which can be found in groups of 2-4 in almost any biome.

Appearance[edit | edit source]

Most rabbits are passive and will naturally spawn with one of six different textures:

  • "Brown"
  • "Salt & Pepper"
  • "Black"
  • "Albino"
  • "Spotted"
  • "Golden"

There is also one type of rabbit called "The Killer Bunny" which looks similar to an "albino" rabbit, but it's hostile and can only be spawned by using the command /summon rabbit ~ ~ ~ {RabbitType:99}.

One other texture for rabbits, called "Toast", which is black and white and looks different from the "Spotted" rabbit, is automatically applied to any rabbit named "Toast".

Behavior[edit | edit source]

Rabbits will wander around randomly unless they see wolves, foxes, mature carrot crops, or a player holding a carrot, golden carrot, or dandelion. If a rabbit is distracted by a player, it will not notice mature carrot crops or wolves, until they are attacked. Otherwise, it will run away from wolves on sight, and, when left alone, eat mature carrot crops. To stop rabbits eating mature carrot crops, use the command /gamerule doMobGriefing false.

The "Killer Bunny" variant will hunt down any players or wolves in sight, and it will only be distracted while breeding.

Feeding[edit | edit source]

Similar to all passive mobs, rabbits can be fed certain foods to activate various effects. Feeding a mature rabbit will put it into "Love Mode", causing the mob to exude red hearts. If two nearby rabbits are in love mode, they will mate, producing a baby rabbit. Each rabbit can only enter Love Mode every five minutes. A baby rabbit can also be fed in order to accelerate its growth into adulthood.

Rabbits can be fed carrots, golden carrots, and dandelions. They are able to see players holding food from a farther distance than other mobs.

Drops[edit | edit source]

Pocket Edition[edit | edit source]

Rabbits were added in 0.13.0 alpha stage of Minecraft: Pocket Edition. Rabbits in this version are smaller, eat crops, can be killed easier, and can only be found in forest, desert, and snowy biomes.

Trivia[edit | edit source]

  • The "Killer Bunny" is faster than normal rabbits. And if a player summons the Killer Bunny while in peaceful difficulty, it can still chase/attack players, but will not harm the player.
  • The Killer Bunny has red horizontal eyes.
  • The Killer Bunny's texture changed multiple times in the snapshots leading up to 1.8.
    • The first texture had blood over the rabbit's mouth.
    • The second texture was almost the same as an albino rabbit.
    • The third texture had blood all over its body and face.
  • The Killer Bunny is a reference to the Killer Rabbit Of Caerbannog from the movie Monty Python and the Holy Grail.
    • Also, during the snapshots of update 1.8, the nametag given to the Killer Bunny was The Killer Rabbit of Caerbannog.
  • The "Toast" rabbit was added as a tribute to a player who lost their own rabbit of the same name.
  • If wolves or foxes come close to, they will become hostile and attack the rabbits.
  • Rabbits textures will spawn differently depending on its biome.
    • In desert biomes, all rabbits have gold fur.
    • In snowy biomes, 80% of rabbits are albino, while 20% have spotted fur.
    • In all other biomes, 50% have brown fur, 40% are salt & pepper, and 10% have black fur.
  • Players can breed rabbits using carrots or dandelions. When doing so, the baby has a 5% chance of taking on its current biome's fur color; otherwise, it will randomly be one of the parents.
  • The killer bunny can only be spawned in using commands.
  • Rabbits can become completely stunned while standing on top of slime blocks.
  • In the 1.8 update, rabbits have a 2.5% chance of dropping a rabbit's foot.
  • There are 8 different types of rabbits including Toast and The Killer Bunny.
  • Rabbits were planned to be one of the first mobs added in Classic, but they were never actually added, due to negative feedback.
  • In the 1.8 snapshots, The Killer Bunny used to spawn naturally. However, in the final 1.8 Update, they did not.
  • If one puts a name tag named Toast on The Killer Bunny, the rabbit's texture will change, but it still will be hostile towards a player.
  • In The Combat Update, rabbits were made a lot smaller than in update 1.8.
  • In 1.9 snapshots, there were sounds given to the Killer Bunny.
  • In earlier versions when the ravager mob was released, the mob was truly scared of rabbits.

Gallery[edit | edit source]

File:Rabbit.png
Click for full Rabbit gallery.

Video[edit | edit source]


Mobs in Minecraft
Passive Mobs
16px Bat 16px Cat 16px Chicken 16px Cow
16px Fish (various) Link=Fox Fox 16px Glow Squid 16px Horse
16px Mooshroom 16px Brown Mooshroom 16px Ocelot 16pxParrot
16px Pig 16px Rabbit 16px Sheep 16px Snow Golem
16px Squid 16px Strider 16pxTurtle 16px Villager
16px Wandering Trader
Neutral Mobs
16px Axolotl 16px Bee 16px Dolphin 16px Enderman
16px Goat 16px Iron Golem 16px Llama 16px Panda
16px Piglin 16px Polar Bear 16px Spider 16px Cave Spider
16px Wolf 16px Zombified Piglin
Hostile Mobs
16px Blaze 16px Creeper 16px Drowned 16px Ender Dragon
16px Endermite 16px Evoker Link=Evoker Fang Evoker Fang 16px Ghast
Link=Guardian Guardian 16px Elder Guardian 16pxHoglin 16px Husk
16px Magma Cube 16px Phantom 16px Piglin Brute 16px Pillager
16px Ravager 16px Shulker 16px Silverfish 16px Skeleton
16px Slime 16px Spider Jockey 16px Stray 16px Vex
16px Vindicator 26px Warden 16px Witch 16px Wither
16px Wither Skeleton 16px Wither Skeleton Jockey 16pxZoglin 16px Zombie
16px Zombie Villager