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Wolves are the deuteragonists in Minecraft. They are a type of neutral tameable animal mob that can spawn in the forest, ice plains, and taiga biomes, often near mountain biomes.

Behavior[edit | edit source]

Wolves are initially neutral, but if they are attacked, all of the wolves in the immediate area will become hostile towards the attacker. Their eyes will turn red, their tail raises, their mouth raises, and they will attack the player who attacked them. If all of the players leave the game in an SMP server, at their return, all hostile wolves will be passive. However, the hostile texture will remain, so they cannot be tamed.

A tamed wolf will only attack mobs (except creepers) that are attacking or were attacked by its owner while wild wolves will naturally attack sheep, rabbits, tamed wolves, foxes, llamas, witches, evokers, baby turtles, and skeletons. They sometimes kill each other. When a wolf takes damage, its tail will lower, and it will show its current health. Tamed wolves can be right-clicked to make them sit or stand. When sitting, they will stay in the same place unless their owner is attacked in which case they will instantly teleport to the owner. When standing, they will wander around within a certain range of their owner, and they will teleport to their owner if they get too far away. Like a canine would do in real life, a wolf will shake its body to dry off after coming in contact with water.

Taming, Feeding, and Breeding[edit | edit source]

(See full Taming and Breeding articles here.)

A player can tame a wolf by right-clicking (PC/Windows10), holding down the action button (Pocket Edition), or using the right trigger (Console Editions) while a bone is held in a player's hand. It could take anywhere from 1-6 bones before a wolf becomes tamed. Black particles will appear each time a player feeds the wolf a bone. When these turn to heart particles and a red collar appears around the wolf's neck, it has been tamed. This collar can be re-colored using dyes. Aggressive wolves cannot be tamed until they become neutral again. Taming a wolf in Pocket Edition can be very difficult, as players risk hitting the wolf and making it hostile. Be sure to hold the action button down on top of the wolf instead of "poking" it. Sometimes, it takes a few tries before they are finally tamed.

Wolves can be bred by feeding 2 adult wolves a piece of any type of raw meat (including rotten flesh). If a player holds a piece of meat (or a Bone, although a tamed wolf cannot be fed bones) within a certain range of a wolf, it will tilt its head and beg for it. A player can then feed it the meat to engage "Love Mode". Tamed wolves can be fed any type of meat to heal them, and while untamed wolves can be fed, only tamed wolves can be bred. When a wolf pup first appears it's at low health so it's probably best to feed them before taking them on an adventure. Wolf pups take 20 minutes to grow to an adult, so about 2 Minecraft days.

History[edit | edit source]

Wolves were introduced in the Beta 1.4 patch, but it was not until 1.1.0. that the breeding mechanic was added, and not until 1.4 that their collars could be dyed. Wolves existed in TU1 in Console editions and were added to Pocket Edition in 0.9.0.

Trivia[edit | edit source]

  • If a tamed wolf attacks a wild wolf, it will growl at its owner.
  • /summon wolf minecraft:entity_born gives you a dyeable wolf 
  • In previous versions, if a player shot an arrow straight up and hit themselves, a player's tamed wolf would attack them.
  • A lighting glitch may sometimes cause a wolf to turn all black when it is wet.
  • Unused wolf sounds, such as howling, can be found in the Minecraft source code.
  • Untamed puppies truly exist. They can be made if a player right-clicks on an untamed wolf with a wolf spawn egg in their hand. They may also be randomly generated in their respective biomes.
  • Tamed wolves will attack skeletons without being provoked.
  • There was once a glitch in Pocket Edition where wolves could die while touching a carpet. However, this was fixed in patch 0.12.3.
  • A wolf's eye shape will change when it is either provoked or tamed.
  • Wolves are one of only two mobs, the other being polar bears, that can exist in all three states: passive, neutral, or hostile.
    • The only way a Wolf can be passive is if the player tames the wolf and hits it, it will not attack you. However, this doesn't apply when other players hit it.
  • If a player takes out a wild wolf in one attack, all other wolves in the nearby area will NOT turn hostile, similar to zombie pigmen.
  • There is a rare glitch where when boating across a large body of water, the wolves (tamed) may not teleport to the player after. This is likely due to the chunk occupying the wolf unloading
  • If a wolf pup swims into water, it's likely to drown when the player leaves the area.
  • There is an incredibly rare glitch where, after a wolf dies, its body is frozen in the state where it is laying on its side. It can move while in this state, can deal damage, and is virtually indestructible.[citation needed]
  • Even if a player deflects an attack with a shield, the tamed wolf/wolves will kill the attacker.
  • If you feed a wolf rotten flesh or raw chicken, they won't get the hunger status effect.

Gallery[edit | edit source]

Click for full Wolf gallery.

Videos[edit | edit source]

Mobs in Minecraft
Passive Mobs
16px Bat 16px Cat 16px Chicken 16px Cow
16px Fish (various) Link=Fox Fox 16px Glow Squid 16px Horse
16px Mooshroom 16px Brown Mooshroom 16px Ocelot 16pxParrot
16px Pig 16px Rabbit 16px Sheep 16px Snow Golem
16px Squid 16px Strider 16pxTurtle 16px Villager
16px Wandering Trader
Neutral Mobs
16px Axolotl 16px Bee 16px Dolphin 16px Enderman
16px Goat 16px Iron Golem 16px Llama 16px Panda
16px Piglin 16px Polar Bear 16px Spider 16px Cave Spider
16px Wolf 16px Zombified Piglin
Hostile Mobs
16px Blaze 16px Creeper 16px Drowned 16px Ender Dragon
16px Endermite 16px Evoker Link=Evoker Fang Evoker Fang 16px Ghast
Link=Guardian Guardian 16px Elder Guardian 16pxHoglin 16px Husk
16px Magma Cube 16px Phantom 16px Piglin Brute 16px Pillager
16px Ravager 16px Shulker 16px Silverfish 16px Skeleton
16px Slime 16px Spider Jockey 16px Stray 16px Vex
16px Vindicator 26px Warden 16px Witch 16px Wither
16px Wither Skeleton 16px Wither Skeleton Jockey 16pxZoglin 16px Zombie
16px Zombie Villager