Taming

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File:Ocelot taming.jpg
A player taming an ocelot (before 1.14).

Taming is the process of turning a wild animal into a domestic one by using a specific method to make it befriend a player. There are a few wild animal species that can be tamed:

Wolves[edit | edit source]

File:WolfNew.png
Tamed Wolf

A wolf will turn into a tamed wolf (often referred to as a dog) when given several bones. A tamed wolf will have two extra white pixels above their eyes. A tamed wolf will also have a red collar around its neck which can be dyed a different color by right-clicking on the wolf with the dye of the player's choice in hand. A tamed wolf will show its health with the position of its tail; the more elevated the tail, the greater the health. It will attack any mob that its owner attacks, acting as a player's sidekick; however, it won't attack creepers and will stay away from creepers.

Cats[edit | edit source]

A cat can be tamed by coaxing it toward a player with raw cod and then feeding it several raw fish. This will make the cat your pet. It's important that a player tries to stand as still as possible while attempting to feed them as one can scare away very easily. If a player moves too much then they will run away. Tamed ocelots and cats will follow a player, but they will also wander around and explore their immediate surroundings. They are useful to have as creeper-deterrents because creepers do not like to go near them. Ocelots were previously the untamed variant until the 1.14 - Village and Pillage update which made it untamable. Cats can be found in villages.

Horses, Donkeys, and Mules[edit | edit source]

Horse

To tame a horse, donkey, or mule, a player must first attempt to ride the horse several times until it no longer bucks them off and hearts float up. Afterward, a player is able to ride the animal until it dies. However, it can only be controlled when it is wearing a saddle. Tamed horses can wear horse armor which can be found inside of dungeons and temples . If a player right-clicks on a tamed donkey or mule while sneaking and holding a chest in hand, a player will be able to store items in the chest looking "bags" that appear on the sides of the donkey or mule after this has been achieved. Baby horses cannot be tamed or ridden, but they can be fed until they are in adult form.

Llamas[edit | edit source]

Llamas have the same taming method as a horse, a player must first attempt to ride the llama several times until it no longer bucks them off and hearts float up. Players can place chests on llamas much like donkeys and mules, but the amount of storage slots available varies between llamas. If a player attacks an untamed llama, it will spit at the player, dealing half a heart of damage every time. Llamas cannot be controlled, and instead of saddles, carpets can be placed on them. Unlike saddles, the design of carpets varies, depending on the colour of the carpet.

Parrots[edit | edit source]

A player can tame a wild parrot by giving it seeds. Once tamed, a parrot will follow a player around and teleport to their side if they get too far away. Walking into a parrot will cause it to ride on a player's shoulder. It should be noted that feeding them cookies will kill them.

Foxes[edit | edit source]

File:SnowFoxSit.png
A baby fox sitting.

A fox cannot exactly be tamed (at least can't be in the normal way). Instead, a player can breed two adult foxes by feeding them sweet berries while they are near each other. The player can then 'kidnap' the baby fox using a lead or killing its parents, and once the fox is separated from its parents, it will then trust the player and will have the same behavior as a wolf with some modifications. For example, it will attack any mob that its player attacks or any mob that attacks its owner.