From Minecraft Wiki

Drowned are hostile, underwater variants of the zombie that were added to Minecraft as part of 1.13 - The Update Aquatic. They can spawn naturally in bodies of water such as oceans or rivers, or when a zombie is submerged underwater for 30 seconds. They are the only source of tridents.


File:Download (49).jpg
A Drowned equipped with a Trident

The drowned mob, much like other zombies, uses melee attacks, but can also kill the player at range if armed with a trident. They can also be equipped with a Nautilus Shell. They can be equipped with both at the same time too. They are recognizable by their zombie-like gurgling sounds. They also destroy turtle eggs, attack baby turtles, and chase and attack villagers, wandering traders, snow golems, and iron golems.

When a drowned is in water and it is day time, they will stay in the water until a player enters. They will not leave as they will end up burning in the sunlight, and will give up killing the player. However, they will stand with their upper bodies out of the water. They will take damage and die if they are in the range of a conduit's power.

When in water, they will only swim if a player or villager is within range. If a player is not within sight range of a drowned in water, it will typically prefer to wander on the seafloor. When it sights a player this way, it will swim upwards towards the surface but won't fully emerge onto land in daylight. They can spawn with a trident, nautilus shell or a fishing rod, and can drop one if equipped. They also can drop rotten flesh and gold ingots. As of snapshot 21w05a, they have started dropping copper ingots instead of gold ingots.

It is also possible to find them in caves, provided there's a flowing water source nearby.

Drowned will break wooden doors in hard mode, and will attack villagers. Baby drowned will also have jockey variants.

When an axolotl is tempted with a tropical fish, it will attack any nearby drowned.


Drowned that are not armed with a trident or fishing rod can be dealt with at range with a trident or bow. However, drowned that are armed with a trident are best fought at close range since it will not throw its trident at an opponent that is too close, though keep in mind that it will do higher melee damage than usual.


File:Conduit kill DrownedZ.gif
A Drowned dying from the Conduit's Power in Bedrock Edition


  • The Drowned was confirmed to have a rare drop which has now been stated to be Nautilus Shells. These can be seen being held in a Drowned's offhand.
  • The Drowned's face texture looks somewhat like a Skeleton's.
  • They are immune to the damage caused by the Elder Guardian and guardian's thorns and lasers.
  • Drowned is the first and the only mob to equip the Trident.
  • Interestingly enough, if a Husk stays underwater for a while, they will turn into a regular Zombie, which will then turn into a Drowned.
  • A drowned can hold both a Trident and a Nautilus Shell, as the shell itself is held from its offhand.
  • Drowned can only turn villagers into its regular zombie variant.
  • Zombies that are converted into a Drowned won't spawn with any items, unless they were holding it when they were a Zombie. This includes Armor.
  • To make the Drowned's gurgling noise, the developers at Mojang used gurgled milk.
  • The Drowned's head is bigger than normal entities.
  • In Bedrock Edition, if a Drowned is holding a Nautilus Shell in it's offhand, it's arms will be down, like a player's.



Click for full Drowned gallery.

Mobs in Minecraft
Passive Mobs
File:BatFace.png Bat File:OcelotFace.png Cat File:ChickenFace.png Chicken File:CowFace.png Cow
File:CodBody.png Fish (various) Link=Fox Fox File:Glow Squid Face.png Glow Squid File:HorseHead.png Horse
File:MooshroomFace.png Mooshroom File:BrownMooshroomFace.png Brown Mooshroom File:OcelotFace.png Ocelot File:ParrotFace.pngParrot
File:PigFace.png Pig File:Big-rabbit-face.png Rabbit File:SheepFace.png Sheep File:Snowgolemhead.png Snow Golem
File:Squidface.png Squid File:StriderFace.png Strider File:TurtleFace.pngTurtle File:Villagerhead.png Villager
File:WanderingTraderFace.png Wandering Trader
Neutral Mobs
File:AxolotlFace.png Axolotl File:BeeFace.png Bee File:DolphinHead.png Dolphin File:EndermanFace.png Enderman
File:GoatFace.png Goat File:Vg face.png Iron Golem File:Big-llama-face.png Llama File:Panda FaceZ.png Panda
File:PiglinFace.png Piglin File:PolarBearFace.png Polar Bear File:SpiderFace.png Spider File:CaveSpiderFace.png Cave Spider
File:BetterWolfFace.png Wolf File:ZombifiedPiglinFace.png Zombified Piglin
Hostile Mobs
File:Blaze Face.png Blaze File:CreeperFace.png Creeper File:Drownedheaad.png Drowned File:Enderdragon Face.png Ender Dragon
File:EndermiteFace.png Endermite File:EvokerFace.png Evoker Link=Evoker Fang Evoker Fang File:GhastFace.png Ghast
Link=Guardian Guardian File:Big-elder-guardian-face.png Elder Guardian File:Hoglin face.pngHoglin File:HuskFace.png Husk
File:Magma Cube Face.png Magma Cube File:PhantomFace.png Phantom File:PiglinBruteFace.png Piglin Brute File:PillagerFace.png Pillager
File:RavagerFace.png Ravager File:Big-shulker-face.png Shulker File:SilverfishFace.png Silverfish File:SkeletonFace.png Skeleton
File:SlimeFace.png Slime File:Spider SkeletonFace.png Spider Jockey File:StrayFace.png Stray File:VexFace.png Vex
File:VindicatorFace.png Vindicator File:Warden Face.png Warden File:50px-WitchFace.png Witch File:Wither face.png Wither
File:WitherSkeletonHead.png Wither Skeleton File:Spider WitherSkeleton.png Wither Skeleton Jockey File:ZoglinFace.pngZoglin File:ZombieFace.png Zombie
File:ZombieVillagerFace.png Zombie Villager