Elder Guardian

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The Elder Guardian is a boss mob that only spawns underwater, inside of or near ocean monuments. It is a stronger version of the guardian.

Behavior[edit | edit source]

Elder guardians spawn in three specific sections of an ocean monument. Their purpose is protecting the treasures of the monument (gold blocks and wet sponges) from players, until the monument has been fully conquered. They will also prevent players from mining through the monument walls.

Elder guardians attack by sending out a powerful laser beam which will harm a player, and also inflict the Mining Fatigue III status effect. In addition, elder guardians can target and damage players who are riding in wooden boats. However, once a player is out of range, the elder guardian's laser will leave you alone and stop dealing damage, similar to a regular guardian.

Once every minute, an elder guardian will search for players in a 50-block radius who are: not afflicted with mining fatigue, afflicted with a level of fatigue that is lower than III, or whose affliction will wear off in less than one minute. Any players who are detected will be inflicted with Mining Fatigue III for five minutes, and a ghostly image of the elder guardian will appear to a player, with a unique sound. The elder guardian will inflict Mining Fatigue III even through walls, but will not deal any damage.

Elder guardians won't swim around as much as normal guardians. However, they will act in the same manner as a regular guardian when on land. Their eye will follow and stare at any nearby player, always locked on to their target. This makes them the only mob with dynamic eyes. An elder guardian's eyes are actually the "head" part of the model. A typical mob's head will turn and look toward a player, but with an elder guardian, they appear as though the eye is looking instead.

Strategy[edit | edit source]

Elder guardians are very resistant to melee attacks when they are underwater since players will not be able to quickly approach the elder guardian due to the water's slowing effect. The elder guardian will deal of damage every time it is hit when its spikes are extended. If cornered, the elder guardian will usually extend its spikes and fire at a player even at point-blank range.

Elder guardians are resistant to fire damage (since they live in water), but if they are somehow brought onto land, they will take damage from fire. They can also take fall damage from their swift movement sometimes.

If a player must fight an elder guardian in melee, they should try to corner it. The elder guardian spawns in enclosed spaces, so attacking at range is not an option. If the elder guardian is in shallow water, then players can use a fishing rod to pull it out of the water, so they can then kill it with melee without being shot at or damaged by the spikes.

The elder guardian has a very large amount of HP (80), which makes melee attacks even harder. Elder guardians also do more damage than regular guardians. Fighting elder guardians is incredibly dangerous without strong armor. Entering their territory without armor on will always lead to a swift death, even if one is armed with a sword. Also, a player can use a combination of 2X1 pillars of any material, since the elder guardian laser can't destroy blocks, and doors to get close to the elder guardian, have some shielding from lasers, and have an air pocket to ensure one doesn't drown while fighting the elder guardian.

Trivia[edit | edit source]

  • The elder guardian ranks 3rd health-wise out of boss mobs, beaten by the Ender Dragon, which has 200 (Heart.png x 100) the Wither, having 300 (Heart.png x 150) in Java Edition or 600 (Heart.png x 300) in Bedrock Edition.
  • An elder guardian has to fall 82 blocks to die of fall damage, making it the mob that can survive the fifth-highest fall (and therefore taking the third most fall damage), only being beaten by the ravager, cat, iron golem, chicken, parrot and snow golem, which takes a full 102 or infinity block drop to die from fall damage. Endermen come in sixth, taking a full 42 block drop to die from fall damage.
  • The elder guardian has a similar look to the original guardians, apart from it being larger and its model is photo-negative, meaning that its colors are inverted.
  • In Java Edition, the ghostly image of the elder guardian can be summoned with /particle minecraft:elder_guardian. In Bedrock Edition, a separate mob can be summoned called elder guardian ghost.

Gallery[edit | edit source]

File:ElderGuardian.gif
Click for full Elder Guardian gallery.


Mobs in Minecraft
Passive Mobs
16px Bat 16px Cat 16px Chicken 16px Cow
16px Fish (various) Link=Fox Fox 16px Glow Squid 16px Horse
16px Mooshroom 16px Brown Mooshroom 16px Ocelot 16pxParrot
16px Pig 16px Rabbit 16px Sheep 16px Snow Golem
16px Squid 16px Strider 16pxTurtle 16px Villager
16px Wandering Trader
Neutral Mobs
16px Axolotl 16px Bee 16px Dolphin 16px Enderman
16px Goat 16px Iron Golem 16px Llama 16px Panda
16px Piglin 16px Polar Bear 16px Spider 16px Cave Spider
16px Wolf 16px Zombified Piglin
Hostile Mobs
16px Blaze 16px Creeper 16px Drowned 16px Ender Dragon
16px Endermite 16px Evoker Link=Evoker Fang Evoker Fang 16px Ghast
Link=Guardian Guardian 16px Elder Guardian 16pxHoglin 16px Husk
16px Magma Cube 16px Phantom 16px Piglin Brute 16px Pillager
16px Ravager 16px Shulker 16px Silverfish 16px Skeleton
16px Slime 16px Spider Jockey 16px Stray 16px Vex
16px Vindicator 26px Warden 16px Witch 16px Wither
16px Wither Skeleton 16px Wither Skeleton Jockey 16pxZoglin 16px Zombie
16px Zombie Villager