Entity
File:BowEntity.gif
An example of a dropped item, which is an entity.
List of Entities[edit | edit source]
- Solid, mobile hitboxes that can move around freely (a.k.a. Mobs).
- Dropped items, blocks, and Experience Points.
- Has 0 health, so destroyed instantly when touching cactus, fire or lava.
- Boats
- Minecarts
- Flying projectiles (Eggs, arrows, snowballs)
- Arrows will damage mobs and players. Eggs and snowballs will break on contact, arrows will break if it hits a mob/player. Eggs have a chance of spawning a chicken.
- Evocation Fangs
- Summoned by evokers as one of their attack methods. The spikes(fangs) spawn in two circles if a player is close by, or in a straight line. Otherwise, the inner spikes(fangs) snap shut before the outer ones.
- Fishing rod
- Will catch a fish in water and will pull mobs towards the player with the rod. The head of the fishing rod's name is 'Unknown'.
- Lightning
- Damages other entities and causes fires, turns Pigs into Zombie Pigmen, Creepers into Charged Creepers and Villagers into Witches.
- Falling/no-longer supported blocks
- An entity created when an Armor Stand, Gravel, Sand, Red Sand, Concrete Powder, a Dragon Egg, or an Anvil falls.
- TNT
- Primed TNT. Explodes after 4 seconds. It has to be lit with Fire or with Flint and Steel.
Other entities[edit | edit source]
- Paintings, Item Frames, Armor Stands, and Ender Crystals are also entities. However, they are immobile and are aligned to the block grid.
- Doors, beds, and other objects larger than a single block are truly groups of adjacent blocks.
- Technical Blocks, sometimes called block entities, are blocks with data tags (brewing stands, command blocks, chests, etc.).