Flower

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A flower is a naturally occurring plant that occurs in a variety of shapes and colors.

Occurrence[edit | edit source]

Natural generation[edit | edit source]

Most flowers generate naturally on dirt and grass blocks. Even in a biome covered with snow, flowers generate naturally on dirt blocks with grass, despite the adjoining dirt blocks being covered with snow.

Dandelions, poppies, blue orchids, alliums, azure bluets, red and white tulips, and oxeye daisies can be found in woodland mansions.

Poppies, dandelions, and azure bluets can be found in plains villages.

Dandelions can be found in savanna villages.

Poppies can be found in taiga and snowy taiga villages.

Flower biomes[edit | edit source]

This table shows the types of flowers that can naturally generate in each biome, as well as the types that can spawn from bone meal. Flowers marked with "generation" can spawn only when the world is initially generated.

Flower Template:BiomeLink Template:BiomeLink Template:BiomeLink Template:BiomeLink
Template:BiomeLink

Template:BiomeLink

Template:BiomeLink Template:BiomeLink
Template:BiomeLink
Template:BiomeLink Any other (except the End)
1
&format=original
Dandelion
2
&format=original
Poppy
3
&format=original
Blue Orchid
4
&format=original
Allium
5
&format=original
Azure Bluet
6
&format=original
Tulips
7
&format=original
Oxeye Daisy
8
&format=original
Cornflower
9
&format=original
Lily of the Valley
10
&format=original
Wither Rose
11
&format=original
Sunflower
12
&format=original
Lilac
13
&format=original
Rose Bush
14
&format=original
Peony
Flower gradients[edit | edit source]

When flowers spawn from bone meal, the type spawned depends on the X/Z position in the world. Different biomes result in slightly different behaviors. Note that these behaviors don't necessarily match naturally generated flowers since additional randomness is applied during terrain generation.

In a flower forest, any given coordinate can spawn only one type of flower, resulting in a gradient (pictured below). This gradient runs from dandelions, poppies, alliums, azure bluets, red tulips, orange tulips, white tulips, pink tulips, oxeye daisies, cornflowers to lilies of the valley.

No other biome has a gradient; swamps can spawn only blue orchids, while all other biomes can spawn only dandelions and poppies.

Generation of dandelions and poppies in jungle variants and savanna variants (but not shattered savanna variants) are twice as common as in other biomes. Some other biomes, such as deserts, badlands, mushroom fields and their respective biome variants require bone meal to grow poppies and dandelions.

Post-generation[edit | edit source]

Bone meal[edit | edit source]

When bone meal is applied to a grass block, flowers have a chance of generating instead of tall grass on the targeted block and adjacent grass blocks up to 7 blocks away in both directions (a 15x15 square). The generated flower depends on both the biome and the X/Z coordinates (see below).

When bone meal is applied to a single high flower, more flowers appear around it without grass. This does not apply to wither roses. [Bedrock Edition only]

When bone meal is applied to a double flower, a second double flower spawns as an item.

Obtaining[edit | edit source]

Loot[edit | edit source]

From block loot[edit | edit source]

See also: Tutorials/Flower farming

Flowers can be broken instantly with any item or by hand. Harvesting a flower with shears consumes the durability of the shears for no additional benefit.

A flower also breaks if water runs over its location, or if a piston extends or pushes a block into its location.

Template:IN, if water or a piston enters a flower's location when it is already occupying the same space as a snow layer, the flower is lost.[1][2] Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table

From mob loot[edit | edit source]

Iron golems drop 0 to 2 poppies upon death. This is unaffected by the Looting enchantment.

Any mob killed by the wither drops one wither rose upon death.[Java Edition and Bedrock Edition only] If possible, the wither rose is placed on the block where the mob died. If the flower cannot be placed there, or if Template:Cmd is set to false, the flower is dropped as an item instead.

From chest loot[edit | edit source]

Template:LootChestItem

Template:LootChestItem

From villager gifts[edit | edit source]

Template:IN, baby villagers may give a poppy to players with the Hero of the Village effect.

From trading[edit | edit source]

Wandering traders may sell any flowers except wither roses for a single emerald. Template:IN, they cannot sell sunflowers, rose bushes, lilacs, or peonies.

Usage[edit | edit source]

Info[edit | edit source]

All flowers can be used as decoration or crafted into dyes, as well as planted on grass or dirt. Wither roses can also be planted on netherrack or soul sand. One-block-tall flowers can be planted in a flower pot. Some flowers can be used to craft suspicious stew.

Because flowers are non-solid transparent blocks, they can be used (like torches) to break falling objects such as sand.

Double tall flowers have a disproportionately large hitbox compared to other plants, which is a feature intentionally programmed into the game.[3] The only exception to this rule is tall seagrass.

Block loot[edit | edit source]

Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table Template:Loot table

Bees[edit | edit source]

Bees engage in a pollinating behavior with flowers, increasing the honey level in beehives and bee nests by 1.

Navigation[edit | edit source]

Sunflowers always face east, making them useful for navigation if the sun is not visible.

Breeding[edit | edit source]

Dandelions can be used to breed, grow and lead rabbits. Any flower can be used for bees.

Damaging[edit | edit source]

Wither roses inflict the Wither status effect to any players or non-immune mobs touching it, dealing Template:Hp damage every half second[Java Edition only] or two seconds.[Bedrock Edition only] The effect lingers for 1 second after the player/mob leaves its block space. Wither skeletons, the wither, and the ender dragon are not affected due to their Wither immunity.

When placed in a flower pot, wither roses do not cause damage to any entity.

Crafting ingredient[edit | edit source]

Template:Crafting usage

Suspicious stew[edit | edit source]

Main article: Suspicious Stew

All small flowers can be used to create suspicious stew. When a flower is used on a brown mooshroom, the brown mooshroom produces a suspicious stew related to that flower the next time it is milked with a bowl. The mooshroom returns to producing mushroom stew until fed another flower.

Template:Crafting

Using different flowers results in different effects. Suspicious Stew/Effects

Composting[edit | edit source]

Placing a flower into a composter has a 65% chance of raising the compost level by 1.

Sounds[edit | edit source]

Template:Sound table/Block/Grass

Data values[edit | edit source]

ID[edit | edit source]

Template:Edition: Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table

Template:Edition: Template:ID table Template:ID table Template:ID table Template:ID table

Block data[edit | edit source]

See also: Data values

In Bedrock Edition, red flower and double plant uses the following data values:

Red Flower

Flower/DV

Double Plant

Flower/DV2

Block states[edit | edit source]

See also: Block states

Flower/BS

History[edit | edit source]

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Issues[edit | edit source]

Template:Issue list

Trivia[edit | edit source]

  • Due to the nature of the flower generation algorithm, it is possible (but relatively rare) to find naturally-generated flowers and grass in lava, caverns or abandoned mineshafts. Also, it is possible to find flowers and wheat seeds dropped as an item on the ground naturally, due to failure to generate on an acceptable block.
  • Peonies were used at Jeb's wedding.[4]
  • Rose bushes do not apply damage when walked through, despite roses having thorns.
  • Allium is a genus composed of bulb vegetables such as onions, garlic, and related vegetables, which have large, pink inflorescences resembling that of the flower item.
  • Despite being called "White Tulip", the white tulip is used to make light gray dye.

Gallery[edit | edit source]

References[edit | edit source]



cs:Květina de:Blume es:Flores fr:Fleur hu:Virág it:Fiori ja:花 ko:꽃 nl:Bloemen pl:Kwiaty pt:Flor ru:Цветы zh:花