Solid block
- "Solid" redirects here. For about the removed command, see Commands/solid.
Solid blocks consist of any type of block that is not a liquid and cannot be walked through at the normal walking speed.
Properties[edit | edit source]
A block can be considered solid if it has a collision box that players, mobs, or other entities cannot move through and those caught inside a solid block may suffocate. For a block to be solid it also has to not be broken by flowing liquids. Blocks such as iron blocks are solid, and cobwebs are non-solid, because players can move through them slowly and water flow can break them.
The collision propertyTemplate:Verify of solid blocks allows block-dependent blocks and entities to be placed upon them, including:
Other block-dependent blocks may be placed only on full, opaque solid blocks (with a few exceptions):
Solid blocks are also considered when generating structures.
List of blocks[edit | edit source]
List of solid blocks[edit | edit source]
The following blocks are all solid blocks. They are categorized by their material.
hurensohn hurensohn hurensohn hurensohn hurensohn hurensohn hurensohn hurensohn hurensohn hurensohn hurensohn hurensohn hurensohn hurensohn hurensohn hurensohn hurensohn hurensohn hurensohn hurensohn hurensohn hurensohn hurensohnMaterial | Blocks |
---|
List of non-solid blocks[edit | edit source]
These blocks consist of any block that is not solid.
hurensohn hurensohn hurensohn hurensohn hurensohn hurensohn hurensohn hurensohn hurensohn hurensohnMaterial | Blocks |
---|---|
Air | Air |
Height[edit | edit source]
Most solid blocks are 1 meter high, but certain blocks have non-standard block heights.
A player can automatically step up from a lower to a higher height, if the difference is at most 0.6 (3⁄5) of a block. From ground level, this is anything the height of a boat[note 1] or less.
A player can fit through spaces as small as 1.8125 (2 - 3⁄16) blocks high, since players are 1.8 blocks tall. This allows players to fit through a 2-block gap with a floor as high as a trapdoor.
When Template:Control, a player can fit through spaces as small as 1.75 (2 - 1⁄4) blocks high,[Bedrock Edition only] or 1.5 blocks,[Java Edition only] since sneaking players are 1.65 blocks or 1.5 blocks tall, respectively. In Bedrock, this allows players to fit through a 2-block gap with a floor as high as 3 layers of snow. In Java, players can fit through a 2-block space with a floor as high as a slab.
When gliding with elytra, a player can fit through spaces as small as 0.625 (1 - 3⁄8) blocks high, since gliding players are 0.6 blocks tall. This allows players to fit through a 1-block gap with a floor as high as 4 layers of snow, or a flower pot, or a daylight sensor.
Note that doors, although appearing to be one 2-meter-high block, are actually composed of two (top and bottom) 1-meter-high blocks.
Here is a list of blocks with non-standard heights, from tallest to shortest in height:
Height | Block types | ||||
---|---|---|---|---|---|
Decimal | Fractional | Pixelspace | Centimeters | Millimeters | |
1.5 | 1 1⁄2 | 24 | 150 | 1500 | shulker boxes | Open
Fences, Fence gates, Walls [note 2] | |||||
0.9375 | 15⁄16 | 15 | 93.75 | 937.5 | Grass path, Farmland |
Bell attached to walls, Cactus, Honey Block [note 2] | |||||
0.875 | 7⁄8 | 14 | 87.5 | 875 | Soul sand, Lectern, 8 layers of snow |
Chest, Ender chest, Sideways-oriented grindstone, Trapped chest, Top of brewing stand [note 2] | |||||
0.8125 | 13⁄16 | 13 | 81.25 | 812.5 | End portal frame without eye of ender |
Chorus plant [note 2] | |||||
0.75 | 3⁄4 | 12 | 75 | 750 | Enchantment table, 7 layers of snow |
Cocoa bean plant, Mob Heads on wall [note 2] | |||||
0.6875 | 11⁄16 | 11 | 68.75 | 687.5 | Conduit [note 2] |
0.625 | 5⁄8 | 10 | 62.5 | 625 | layers of snow | 6
hopper, Sideways-oriented end rod [note 2] | Inside of|||||
0.5625 | 9⁄16 | 9 | 56.25 | 562.5 | Beds, Stonecutter |
Lantern on ground | |||||
0.5 | 1⁄2 | 8 | 50 | 500 | slabs, 5 layers of snow | Bottom
Mob Heads on ground, Bottom part of stairs, Cake [note 2] | |||||
0.4375 | 7⁄16 | 7 | 43.75 | 437.5 | Campfire |
Turtle egg, Sea pickles with 4 bodies [note 2] | |||||
0.375 | 3⁄8 | 6 | 37.5 | 375 | Daylight sensor, 4 layers of snow |
Flower pot, Sea pickles with 1, 2 and 3 bodies [note 2] | |||||
0.3125 | 5⁄16 | 5 | 31.25 | anvil's base [note 2] | Inner part of an|
0.25 | 1⁄4 | 4 | 25 | 250 | layers of snow | 3
cauldron, Outer part of an anvil's base [note 2] | Inside of|||||
0.1875 | 3⁄16 | 3 | 18.75 | 187.5 | trapdoors | Bottom
0.125 | 1⁄8 | 2 | 12.5 | 125 | Redstone repeater, Redstone comparator, Bottom of floating Scaffolding, Base of Lectern, 2 layers of snow |
brewing stand, Inside of composter [note 2] | Base of|||||
0.09375 | 3⁄32 | 11⁄2 | 9.375 | 93.75 | Lily pad [note 2] |
0.0625 | 1⁄16 | 1 | 6.25 | 62.5 | Carpets |
Video[edit | edit source]
History[edit | edit source]
Hello, I am the rapper DeVeDe. Check my music out. Peace!
Issues[edit | edit source]
See also[edit | edit source]
fr:Bloc solide
ja:固体ブロック
ko:고체 블록
nl:Solide blok
zh:固体方块
Cite error: <ref>
tags exist for a group named "note", but no corresponding <references group="note"/>
tag was found